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Xcom enemy within tech tree
Xcom enemy within tech tree










xcom enemy within tech tree

The lack of power of your snipers and heavies will change when you researched the plasma sniper and the heavy plasma gun. Fortunately, you can easily train new rookies in this phase of the game, because thanks to the plasma rifles they will be quite powerful. I would still take at least one squadsight sniper on missions during this phase of the game, but heavies aren't useful right now, so they can stay in the base. You will notice that your heavies and snipers are very underpowered in this phase of the game, because they are still using terrestrial guns, while your support and assault soldiers have already reached the endgame. Now it's time to farm normal plasma rifles and gradually replace the light ones. Wait for the aliens to deliver them to you. But be patient - they are much too expensive to produce yourself. When you are lucky, you will be able to finish researching the normal plasma rifle before even finding the first one. But as soon as your research is finished and you can hand your first light plasma rifles to your assault and support soldiers, you will have the playing field leveled.įrom now on you can research the rest of the plasma tree without obtaining the alien weapons. This will be the most challenging phase of the game, because you will be outgunned and because you have to take additional risks to capture aliens alive. Your goal is to obtain 7 units - one for research and 6 for your soldiers. So until you capture your first light plasma rifle, you should rather focus on getting other key techs like better armors, the satellite nexus and the firestorm.Īs soon as you encounter the first aliens with light plasma rifles, you should focusing on obtaining as many as possible. But that alone doesn't make it a serious upgrade. Its only advantage is that it has infinite ammo. It is just a tiny bit worse than the assault rifle (same damage, but it lacks the 10% crit bonus). The plasma pistol is not really a priority. That means you will be stronger and you save resources for more important things like base building and interception upgrades. The mid-game gets considerably easier because you have earlier access to plasma weapons.You also need to focus a lot more on capturing, which is an additional risk factor. You will still have the starting weapons when you are facing floater and when you have bad luck and play on a high difficulty even when you encounter the first mutons and cyberdisks. I just played a play-through where I completely ignored the laser tech tree.












Xcom enemy within tech tree